Probably the best option for easy exporting. Preview is only supported for DXT1 compressed textures but you can still export other textures to view them with gimp/photoshop etc. It is incomplete but I still wanted to share it. So, here are some samples with models if anyone want to take a look, maybe someone can create a tool or can explain me the logic about how to find a start address of a specific texture.Īfter being contacted by luxox, I updated my last of us ps3 texture editor to support ps4 files.
This files only contain textures with the same structure that the following samples. There are some big files that contains all textures of a respective stage in game. The swizzled method is not a problem, I solved the problem thanks to m0xf but I want to extract all textures classified and with respective names like the ps3 versions. The problem is the current tools available for extract textures from ps3 versions doesn't work in the ps4 version and is very difficult to locate a certain texture using texturefinder because everything is swizzled. Finally I have a decrypted backup of TLOU Remastered and right now I want to extract some textures.